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Crazy Taxi

1999 · Sega AM3

Turn a city into a timed driving challenge by finding passengers and taking inventive routes.

GAMEBOX SCORE

90

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score94
Hidden Gem92
Revival Potential87

GAME DNA

experience
Arcade flow · Mastery challenge
genre
Arcade · Action
mood
Stylish · Energetic
gameplay
Reflexes · Score Attack
difficulty
Medium
era
1990s
pacing
Fast
perspective
Third-person
structure
Run-based

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Turn a city into a timed driving challenge by finding passengers and taking inventive routes.

Turn a city into a timed driving challenge by finding passengers and taking inventive routes.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 1999. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
1999
Developer
Sega AM3
Publisher
Sega

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Crazy Taxi

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2000

Jet Set Radio

87% SIMILAR

VERY STRONG MATCH

Arcade flow · Mastery challenge · Energetic · Stylish · Arcade · Action

WHY IT'S SIMILAR

Both games share Arcade flow experiences (entering a sustained rhythm of rapid performance and feedback) and Mastery challenge experiences (learning through repeated attempts and improving execution); Energetic / Stylish mood; Arcade / Action genre.

Similarity breakdown
  • experience: Arcade flow · Mastery challenge100% distinctive overlap · 103.9 / 103.9 points
  • mood: Energetic · Stylish100% distinctive overlap · 86.1 / 86.1 points
  • genre: Action · Arcade100% distinctive overlap · 32.4 / 32.4 points
  • gameplay: Reflexes · Score Attack100% distinctive overlap · 50.7 / 50.7 points
  • structure: No shared values0% distinctive overlap · 0.0 / 39.1 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2001

Rez

71% SIMILAR

STRONG MATCH

Energetic · Stylish · Arcade flow · Arcade · Action

WHY IT'S SIMILAR

Both games share Energetic / Stylish mood; Arcade flow experiences (entering a sustained rhythm of rapid performance and feedback); Arcade / Action genre.

Similarity breakdown
  • experience: Arcade flow41% distinctive overlap · 43.0 / 105.8 points
  • mood: Energetic · Stylish100% distinctive overlap · 86.1 / 86.1 points
  • genre: Action · Arcade100% distinctive overlap · 32.4 / 32.4 points
  • gameplay: Reflexes · Score Attack100% distinctive overlap · 50.7 / 50.7 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2020

Hades

51% SIMILAR

GOOD MATCH

Energetic · Stylish · Mastery challenge

WHY IT'S SIMILAR

Both games share Energetic / Stylish mood; Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge26% distinctive overlap · 22.6 / 85.6 points
  • mood: Energetic · Stylish100% distinctive overlap · 86.1 / 86.1 points
  • genre: No shared values0% distinctive overlap · 0.0 / 38.1 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 43.5 points
  • structure: Run-based100% distinctive overlap · 45.2 / 45.2 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.7 points

1994

Donkey Kong Country

41% SIMILAR

PARTIAL MATCH

Arcade flow · Mastery challenge · Action

WHY IT'S SIMILAR

Both games share Arcade flow experiences (entering a sustained rhythm of rapid performance and feedback) and Mastery challenge experiences (learning through repeated attempts and improving execution); Action genre.

Similarity breakdown
  • experience: Arcade flow · Mastery challenge100% distinctive overlap · 103.9 / 103.9 points
  • mood: No shared values0% distinctive overlap · 0.0 / 79.2 points
  • genre: Action22% distinctive overlap · 6.9 / 31.0 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 44.3 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

1990

Super Mario World

41% SIMILAR

PARTIAL MATCH

Arcade flow · Mastery challenge · Action

WHY IT'S SIMILAR

Both games share Arcade flow experiences (entering a sustained rhythm of rapid performance and feedback) and Mastery challenge experiences (learning through repeated attempts and improving execution); Action genre.

Similarity breakdown
  • experience: Arcade flow · Mastery challenge100% distinctive overlap · 103.9 / 103.9 points
  • mood: No shared values0% distinctive overlap · 0.0 / 79.2 points
  • genre: Action22% distinctive overlap · 6.9 / 31.0 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 44.3 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2003

Prince of Persia: The Sands of Time

19% SIMILAR

LIMITED MATCH

Mastery challenge

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution).

A close match offering a different series or DNA profile.

Similarity breakdown
  • experience: Mastery challenge33% distinctive overlap · 28.3 / 86.8 points
  • mood: No shared values0% distinctive overlap · 0.0 / 74.0 points
  • genre: No shared values0% distinctive overlap · 0.0 / 31.4 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 36.1 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points