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Eternal Darkness: Sanity's Requiem

2002 · Silicon Knights

Follow interwoven historical stories while a sanity system questions what you can trust on screen.

PLATFORMS

GAMEBOX SCORE

92

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score91
Hidden Gem89
Revival Potential84

GAME DNA

experience
Survival tension · Narrative-driven · Experimental
genre
Horror · Survival Horror
mood
Dark · Unsettling
gameplay
Exploration · Survival · Puzzle
difficulty
Hard
era
2000s
pacing
Slow
perspective
Third-person
structure
Linear

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Follow interwoven historical stories while a sanity system questions what you can trust on screen.

Follow interwoven historical stories while a sanity system questions what you can trust on screen.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 2002. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
2002
Developer
Silicon Knights
Publisher
Nintendo

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Eternal Darkness: Sanity's Requiem

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2004

Silent Hill 4: The Room

88% SIMILAR

VERY STRONG MATCH

Experimental · Survival tension · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Experimental experiences (engaging with unconventional forms of play or narrative presentation) and Survival tension experiences (sustaining vulnerability and managing threats or scarcity); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Experimental · Narrative-driven · Survival tension100% distinctive overlap · 72.6 / 72.6 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2022

Signalis

83% SIMILAR

VERY STRONG MATCH

Experimental · Survival tension · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Experimental experiences (engaging with unconventional forms of play or narrative presentation) and Survival tension experiences (sustaining vulnerability and managing threats or scarcity); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Experimental · Narrative-driven · Survival tension100% distinctive overlap · 72.6 / 72.6 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

2008

Dead Space

82% SIMILAR

VERY STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension57% distinctive overlap · 38.6 / 67.5 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2010

Amnesia: The Dark Descent

82% SIMILAR

VERY STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension57% distinctive overlap · 38.6 / 67.5 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2015

SOMA

76% SIMILAR

STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension39% distinctive overlap · 28.9 / 73.8 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

1999

Silent Hill

75% SIMILAR

STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension57% distinctive overlap · 38.6 / 67.5 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points