View Hades game details

GAMES LIKE

What makes Hades distinctive?

Start with its Game DNA: Mastery challenge / Narrative-driven / Role immersion experience; Energetic / Stylish mood; Combat / Character Building / Replayability gameplay; Roguelike / Action RPG genre; Run-based structure. These recorded characteristics shape the comparisons below.

Its experience centers on learning through repeated attempts and improving execution; following and interpreting a story-led journey; inhabiting and developing a character within a world. Mood describes the atmosphere; Experience describes how you engage with the game.

LESS COMMON DNA IN OUR LIBRARY

Hades — GAME DNA

View complete Game DNA
experience
Mastery challenge · Narrative-driven · Role immersion
mood
Energetic · Stylish
genre
Roguelike · Action RPG
gameplay
Combat · Character Building · Replayability
structure
Run-based
pacing
Fast
perspective
Isometric
difficulty
Hard
era
2020s

BEST MATCH

The highest semantic similarity in the current library. Ratings do not influence this choice.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

1999

Crazy Taxi

51% SIMILAR

GOOD MATCH

Energetic · Stylish · Mastery challenge

WHY IT'S SIMILAR

Both games share Energetic / Stylish mood; Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge26% distinctive overlap · 22.6 / 85.6 points
  • mood: Energetic · Stylish100% distinctive overlap · 86.1 / 86.1 points
  • genre: No shared values0% distinctive overlap · 0.0 / 38.1 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 43.5 points
  • structure: Run-based100% distinctive overlap · 45.2 / 45.2 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.7 points

HIDDEN GEM

A shared-DNA alternative highlighted by a provisional GAMEBOX Hidden Gem rating of 92/100.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2000

Jet Set Radio

38% SIMILAR

PARTIAL MATCH

Energetic · Stylish · Mastery challenge

WHY IT'S SIMILAR

Both games share Energetic / Stylish mood; Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge26% distinctive overlap · 22.6 / 85.6 points
  • mood: Energetic · Stylish100% distinctive overlap · 86.1 / 86.1 points
  • genre: No shared values0% distinctive overlap · 0.0 / 38.1 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 43.5 points
  • structure: No shared values0% distinctive overlap · 0.0 / 39.1 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

SURPRISE ME

A different series and a less-obvious direction, connected by distinctive Mastery challenge DNA. Explore a contrast to the closest recommendation.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2000

Vagrant Story

26% SIMILAR

LIMITED MATCH

Mastery challenge · Role immersion · Action RPG

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Role immersion experiences (inhabiting and developing a character within a world); Action RPG genre.

Similarity breakdown
  • experience: Mastery challenge · Narrative-driven · Role immersion68% distinctive overlap · 48.1 / 70.8 points
  • mood: No shared values0% distinctive overlap · 0.0 / 80.0 points
  • genre: Action RPG36% distinctive overlap · 13.0 / 36.3 points
  • gameplay: Character Building · Combat28% distinctive overlap · 9.3 / 32.8 points
  • structure: No shared values0% distinctive overlap · 0.0 / 35.4 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 13.8 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

MORE GAMES WITH THIS DNA

Continue exploring shared identity, interaction and context. Similarity describes recorded DNA overlap, not a probability that you will enjoy a game.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2001

Rez

32% SIMILAR

LIMITED MATCH

Energetic · Stylish

WHY IT'S SIMILAR

Both games share Energetic / Stylish mood.

Similarity breakdown
  • experience: No shared values0% distinctive overlap · 0.0 / 87.5 points
  • mood: Energetic · Stylish100% distinctive overlap · 86.1 / 86.1 points
  • genre: No shared values0% distinctive overlap · 0.0 / 38.1 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 43.5 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

2003

Prince of Persia: The Sands of Time

25% SIMILAR

LIMITED MATCH

Mastery challenge · Narrative-driven

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Mastery challenge · Narrative-driven69% distinctive overlap · 47.3 / 68.5 points
  • mood: No shared values0% distinctive overlap · 0.0 / 74.0 points
  • genre: No shared values0% distinctive overlap · 0.0 / 37.1 points
  • gameplay: Combat17% distinctive overlap · 4.8 / 28.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

2011

Dark Souls

23% SIMILAR

LIMITED MATCH

Mastery challenge · Role immersion · Action RPG

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Role immersion experiences (inhabiting and developing a character within a world); Action RPG genre.

Similarity breakdown
  • experience: Mastery challenge · Role immersion54% distinctive overlap · 37.9 / 70.7 points
  • mood: No shared values0% distinctive overlap · 0.0 / 78.5 points
  • genre: Action RPG36% distinctive overlap · 13.0 / 36.3 points
  • gameplay: Character Building · Combat32% distinctive overlap · 9.6 / 30.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 35.4 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.9 points

2018

Celeste

22% SIMILAR

LIMITED MATCH

Mastery challenge · Narrative-driven

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Mastery challenge · Narrative-driven69% distinctive overlap · 47.3 / 68.5 points
  • mood: No shared values0% distinctive overlap · 0.0 / 79.2 points
  • genre: No shared values0% distinctive overlap · 0.0 / 36.7 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 37.1 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 14.2 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.9 points

2009

Demon's Souls

21% SIMILAR

LIMITED MATCH

Mastery challenge · Role immersion · Action RPG

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Role immersion experiences (inhabiting and developing a character within a world); Action RPG genre.

Similarity breakdown
  • experience: Mastery challenge · Role immersion54% distinctive overlap · 37.9 / 70.7 points
  • mood: No shared values0% distinctive overlap · 0.0 / 78.5 points
  • genre: Action RPG36% distinctive overlap · 13.0 / 36.3 points
  • gameplay: Character Building · Combat32% distinctive overlap · 9.6 / 30.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 37.5 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.8 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

1997

Castlevania: Symphony of the Night

16% SIMILAR

LIMITED MATCH

Mastery challenge · Role immersion

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Role immersion experiences (inhabiting and developing a character within a world).

Similarity breakdown
  • experience: Mastery challenge · Role immersion54% distinctive overlap · 37.9 / 70.7 points
  • mood: No shared values0% distinctive overlap · 0.0 / 78.8 points
  • genre: No shared values0% distinctive overlap · 0.0 / 38.6 points
  • gameplay: Combat16% distinctive overlap · 4.8 / 30.3 points
  • structure: No shared values0% distinctive overlap · 0.0 / 35.4 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 14.2 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.7 points

1998

Panzer Dragoon Saga

16% SIMILAR

LIMITED MATCH

Role immersion · Narrative-driven

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Narrative-driven · Role immersion58% distinctive overlap · 36.1 / 62.7 points
  • mood: No shared values0% distinctive overlap · 0.0 / 66.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 31.6 points
  • gameplay: Character Building17% distinctive overlap · 4.9 / 29.0 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 13.8 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.7 points

2005

Resident Evil 4

16% SIMILAR

LIMITED MATCH

Mastery challenge

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge31% distinctive overlap · 22.8 / 72.7 points
  • mood: No shared values0% distinctive overlap · 0.0 / 72.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 35.6 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 30.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 32.7 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

1999

Planescape: Torment

15% SIMILAR

LIMITED MATCH

Role immersion · Narrative-driven

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Narrative-driven · Role immersion31% distinctive overlap · 21.7 / 69.7 points
  • mood: No shared values0% distinctive overlap · 0.0 / 66.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 31.6 points
  • gameplay: Character Building17% distinctive overlap · 4.9 / 29.0 points
  • structure: No shared values0% distinctive overlap · 0.0 / 37.5 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 13.8 points
  • perspective: Isometric100% distinctive overlap · 13.7 / 13.7 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.7 points