← BACK TO GAME DATABASE

Ōkami

2006 · Clover Studio

Restore a stylized world with brush techniques that connect combat, puzzles and expressive interactions.

GAMEBOX SCORE

93

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score94
Hidden Gem84
Revival Potential85

GAME DNA

experience
Discovery-led · Narrative-driven
genre
Action Adventure · Adventure
mood
Atmospheric · Hopeful
gameplay
Exploration · Puzzle · Combat
difficulty
Medium
era
2000s
pacing
Balanced
perspective
Third-person
structure
Open world

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Restore a stylized world with brush techniques that connect combat, puzzles and expressive interactions.

Restore a stylized world with brush techniques that connect combat, puzzles and expressive interactions.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 2006. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
2006
Developer
Clover Studio
Publisher
Capcom

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Ōkami

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2002

The Legend of Zelda: The Wind Waker

80% SIMILAR

VERY STRONG MATCH

Hopeful · Atmospheric · Action Adventure · Adventure · Discovery-led

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Action Adventure / Adventure genre; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led35% distinctive overlap · 25.1 / 71.1 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2003

Beyond Good & Evil

77% SIMILAR

STRONG MATCH

Hopeful · Atmospheric · Discovery-led · Narrative-driven · Action Adventure · Adventure

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Narrative-driven experiences (following and interpreting a story-led journey); Action Adventure / Adventure genre.

A close match offering a different series or DNA profile.

Similarity breakdown
  • experience: Discovery-led · Narrative-driven61% distinctive overlap · 40.8 / 67.1 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 27.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

1998

The Legend of Zelda: Ocarina of Time

79% SIMILAR

STRONG MATCH

Hopeful · Atmospheric · Action Adventure · Adventure · Discovery-led

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Action Adventure / Adventure genre; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led35% distinctive overlap · 25.1 / 71.1 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2000

The Legend of Zelda: Majora's Mask

76% SIMILAR

STRONG MATCH

Hopeful · Atmospheric · Action Adventure · Adventure · Discovery-led

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Action Adventure / Adventure genre; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led23% distinctive overlap · 17.7 / 76.6 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2003

Prince of Persia: The Sands of Time

62% SIMILAR

GOOD MATCH

Hopeful · Atmospheric · Action Adventure · Adventure · Narrative-driven

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Action Adventure / Adventure genre; Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Narrative-driven25% distinctive overlap · 16.9 / 66.9 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2011

Portal 2

40% SIMILAR

PARTIAL MATCH

Discovery-led · Narrative-driven

WHY IT'S SIMILAR

Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Discovery-led · Narrative-driven100% distinctive overlap · 64.0 / 64.0 points
  • mood: No shared values0% distinctive overlap · 0.0 / 57.2 points
  • genre: No shared values0% distinctive overlap · 0.0 / 35.2 points
  • gameplay: Exploration · Puzzle62% distinctive overlap · 12.7 / 20.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points