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SOMA

2015 · Frictional Games · Abylight Studios (Switch)

Investigate an underwater facility where unsettling encounters frame questions about consciousness and identity.

GAMEBOX SCORE

92

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score91
Hidden Gem89
Revival Potential84

GAME DNA

experience
Survival tension · Narrative-driven · Contemplative
genre
Horror · Survival Horror
mood
Dark · Unsettling
gameplay
Exploration · Survival · Puzzle
difficulty
Hard
era
2010s
pacing
Slow
perspective
First-person
structure
Linear

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Investigate an underwater facility where unsettling encounters frame questions about consciousness and identity.

Investigate an underwater facility where unsettling encounters frame questions about consciousness and identity.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 2015. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
2015
Developer
Frictional Games · Abylight Studios (Switch)
Publisher
Frictional Games · Abylight Studios (Switch)

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like SOMA

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2010

Amnesia: The Dark Descent

87% SIMILAR

VERY STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: First-person100% distinctive overlap · 8.0 / 8.0 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

2008

Dead Space

77% SIMILAR

STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2002

Eternal Darkness: Sanity's Requiem

76% SIMILAR

STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension39% distinctive overlap · 28.9 / 73.8 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2001

Silent Hill 2

72% SIMILAR

STRONG MATCH

Contemplative · Survival tension · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Survival tension experiences (sustaining vulnerability and managing threats or scarcity); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Contemplative · Narrative-driven · Survival tension100% distinctive overlap · 75.0 / 75.0 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

1999

Silent Hill

71% SIMILAR

STRONG MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

2005

Resident Evil 4

65% SIMILAR

STRONG MATCH

Unsettling · Dark · Survival Horror · Horror · Survival tension

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival Horror / Horror genre; Survival tension experiences (sustaining vulnerability and managing threats or scarcity).

A close match offering a different series or DNA profile.

Similarity breakdown
  • experience: Survival tension23% distinctive overlap · 17.5 / 76.6 points
  • mood: Dark · Unsettling100% distinctive overlap · 59.3 / 59.3 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 13.8 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points