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Silent Hill 2

2001 · Team Silent

A psychological survival horror masterpiece built around atmosphere, symbolism, sound design and deeply unsettling exploration.

PLATFORMS

GAMEBOX SCORE

96

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score98
Hidden Gem92
Revival Potential95

GAME DNA

experience
Survival tension · Narrative-driven · Contemplative
genre
Horror · Survival Horror
mood
Dark · Psychological · Unsettling
gameplay
Exploration · Puzzle · Survival
difficulty
Medium
era
2000s
pacing
Slow
perspective
Third-person
structure
Interconnected

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

A psychological survival horror masterpiece built around atmosphere, symbolism, sound design and deeply unsettling exploration.

Play it for its atmosphere, psychological storytelling and exceptional environmental design.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

Silent Hill 2 became one of the defining psychological horror games of the PlayStation 2 generation and remains one of the most influential horror games ever made.

ORIGINAL RELEASE
2001
Developer
Team Silent
Publisher
Konami

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Silent Hill 2

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2015

SOMA

72% SIMILAR

STRONG MATCH

Contemplative · Survival tension · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Survival tension experiences (sustaining vulnerability and managing threats or scarcity); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Contemplative · Narrative-driven · Survival tension100% distinctive overlap · 75.0 / 75.0 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

1999

Silent Hill

72% SIMILAR

STRONG MATCH

Survival tension · Narrative-driven · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2003

Silent Hill 3

70% SIMILAR

STRONG MATCH

Psychological · Unsettling · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Psychological / Unsettling mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Psychological · Unsettling100% distinctive overlap · 70.5 / 70.5 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival75% distinctive overlap · 18.4 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2022

Signalis

62% SIMILAR

GOOD MATCH

Unsettling · Dark · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension39% distinctive overlap · 28.9 / 73.8 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 6.3 points

1999

Dino Crisis

60% SIMILAR

GOOD MATCH

Unsettling · Dark · Survival Horror · Horror · Survival tension

WHY IT'S SIMILAR

Both games share Unsettling / Dark mood; Survival Horror / Horror genre; Survival tension experiences (sustaining vulnerability and managing threats or scarcity).

Similarity breakdown
  • experience: Survival tension22% distinctive overlap · 17.5 / 79.0 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2008

Dead Space

59% SIMILAR

GOOD MATCH

Survival tension · Narrative-driven · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival100% distinctive overlap · 24.6 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points