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The Elder Scrolls V: Skyrim

2011 · Bethesda Game Studios

Build your own route through a mountainous open world filled with dungeons, factions and dragon encounters.

GAMEBOX SCORE

92

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score92
Hidden Gem85
Revival Potential82

GAME DNA

experience
Role immersion · Discovery-led · Player agency
genre
RPG
mood
Epic · Thoughtful
gameplay
Role Playing · Character Building · Exploration
difficulty
Medium
era
2010s
pacing
Balanced
perspective
First-person · Third-person
structure
Open world

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Build your own route through a mountainous open world filled with dungeons, factions and dragon encounters.

Build your own route through a mountainous open world filled with dungeons, factions and dragon encounters.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 2011. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
2011
Developer
Bethesda Game Studios
Publisher
Bethesda Softworks

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like The Elder Scrolls V: Skyrim

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2006

The Elder Scrolls IV: Oblivion

98% SIMILAR

VERY STRONG MATCH

Discovery-led · Player agency · Epic · Thoughtful · RPG

WHY IT'S SIMILAR

Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Player agency experiences (shaping outcomes through consequential choices or approaches); Epic / Thoughtful mood; RPG genre.

Similarity breakdown
  • experience: Discovery-led · Player agency · Role immersion100% distinctive overlap · 69.5 / 69.5 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: First-person · Third-person100% distinctive overlap · 7.3 / 7.3 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2001

Gothic

91% SIMILAR

VERY STRONG MATCH

Discovery-led · Player agency · Epic · Thoughtful · RPG

WHY IT'S SIMILAR

Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Player agency experiences (shaping outcomes through consequential choices or approaches); Epic / Thoughtful mood; RPG genre.

A close match offering a different series or DNA profile.

Similarity breakdown
  • experience: Discovery-led · Player agency · Role immersion100% distinctive overlap · 69.5 / 69.5 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2002

The Elder Scrolls III: Morrowind

93% SIMILAR

VERY STRONG MATCH

Discovery-led · Player agency · Epic · Thoughtful · RPG

WHY IT'S SIMILAR

Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Player agency experiences (shaping outcomes through consequential choices or approaches); Epic / Thoughtful mood; RPG genre.

Similarity breakdown
  • experience: Discovery-led · Player agency · Role immersion100% distinctive overlap · 69.5 / 69.5 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: First-person · Third-person100% distinctive overlap · 7.3 / 7.3 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2010

Fallout: New Vegas

83% SIMILAR

VERY STRONG MATCH

Epic · Thoughtful · Player agency · Role immersion · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Player agency experiences (shaping outcomes through consequential choices or approaches) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Player agency · Role immersion64% distinctive overlap · 44.0 / 68.4 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: First-person · Third-person100% distinctive overlap · 7.3 / 7.3 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

2015

The Witcher 3: Wild Hunt

83% SIMILAR

VERY STRONG MATCH

Epic · Thoughtful · Player agency · Role immersion · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Player agency experiences (shaping outcomes through consequential choices or approaches) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Player agency · Role immersion51% distinctive overlap · 33.9 / 66.1 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

2000

Skies of Arcadia

78% SIMILAR

STRONG MATCH

Epic · Thoughtful · Discovery-led · Role immersion · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Discovery-led · Role immersion47% distinctive overlap · 33.5 / 71.3 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points