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Banjo-Kazooie

1998 · Rare

Explore themed worlds using an expanding moveset and a playful collection of characters, puzzles and collectibles.

GAMEBOX SCORE

93

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score94
Hidden Gem85
Revival Potential85

GAME DNA

experience
Discovery-led · Mastery challenge
genre
Platformer · Action
mood
Playful · Hopeful
gameplay
Platforming · Discovery
difficulty
Medium
era
1990s
pacing
Balanced
perspective
Third-person
structure
Hub-based

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Explore themed worlds using an expanding moveset and a playful collection of characters, puzzles and collectibles.

Explore themed worlds using an expanding moveset and a playful collection of characters, puzzles and collectibles.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 1998. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
1998
Developer
Rare
Publisher
Nintendo (N64) · Microsoft Game Studios (X360)

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Banjo-Kazooie

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

1996

Super Mario 64

95% SIMILAR

VERY STRONG MATCH

Mastery challenge · Discovery-led · Playful · Hopeful · Platformer · Action

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces); Playful / Hopeful mood; Platformer / Action genre.

Similarity breakdown
  • experience: Discovery-led · Mastery challenge100% distinctive overlap · 79.8 / 79.8 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2005

Psychonauts

77% SIMILAR

STRONG MATCH

Playful · Hopeful · Platformer · Action · Discovery-led

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Platformer / Action genre; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led24% distinctive overlap · 18.6 / 76.8 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2018

Celeste

63% SIMILAR

GOOD MATCH

Playful · Hopeful · Mastery challenge · Platformer · Action

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Mastery challenge experiences (learning through repeated attempts and improving execution); Platformer / Action genre.

Similarity breakdown
  • experience: Mastery challenge40% distinctive overlap · 29.9 / 74.8 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

1994

Donkey Kong Country

60% SIMILAR

GOOD MATCH

Playful · Hopeful · Platformer · Action · Mastery challenge

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Platformer / Action genre; Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge30% distinctive overlap · 27.8 / 91.9 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

1990

Super Mario World

60% SIMILAR

GOOD MATCH

Playful · Hopeful · Platformer · Action · Mastery challenge

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Platformer / Action genre; Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge30% distinctive overlap · 27.8 / 91.9 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2009

Demon's Souls

42% SIMILAR

PARTIAL MATCH

Mastery challenge · Discovery-led

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led · Mastery challenge72% distinctive overlap · 55.3 / 76.9 points
  • mood: No shared values0% distinctive overlap · 0.0 / 71.6 points
  • genre: No shared values0% distinctive overlap · 0.0 / 29.2 points
  • gameplay: Discovery25% distinctive overlap · 7.8 / 31.2 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 5.9 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points