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Super Mario 64

1996 · Nintendo EAD

Experiment with expressive movement across compact three-dimensional playgrounds filled with stars and secret routes.

GAMEBOX SCORE

93

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score94
Hidden Gem85
Revival Potential85

GAME DNA

experience
Discovery-led · Mastery challenge
genre
Platformer · Action
mood
Playful · Hopeful
gameplay
Platforming · Discovery
difficulty
Medium
era
1990s
pacing
Fast
perspective
Third-person
structure
Hub-based

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Experiment with expressive movement across compact three-dimensional playgrounds filled with stars and secret routes.

Experiment with expressive movement across compact three-dimensional playgrounds filled with stars and secret routes.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 1996. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
1996
Developer
Nintendo EAD
Publisher
Nintendo

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Super Mario 64

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

1998

Banjo-Kazooie

95% SIMILAR

VERY STRONG MATCH

Mastery challenge · Discovery-led · Playful · Hopeful · Platformer · Action

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces); Playful / Hopeful mood; Platformer / Action genre.

Similarity breakdown
  • experience: Discovery-led · Mastery challenge100% distinctive overlap · 79.8 / 79.8 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2005

Psychonauts

72% SIMILAR

STRONG MATCH

Playful · Hopeful · Platformer · Action · Discovery-led

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Platformer / Action genre; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led24% distinctive overlap · 18.6 / 76.8 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2018

Celeste

69% SIMILAR

STRONG MATCH

Playful · Hopeful · Mastery challenge · Platformer · Action

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Mastery challenge experiences (learning through repeated attempts and improving execution); Platformer / Action genre.

Similarity breakdown
  • experience: Mastery challenge40% distinctive overlap · 29.9 / 74.8 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

1994

Donkey Kong Country

66% SIMILAR

STRONG MATCH

Playful · Hopeful · Platformer · Action · Mastery challenge

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Platformer / Action genre; Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge30% distinctive overlap · 27.8 / 91.9 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

1990

Super Mario World

66% SIMILAR

STRONG MATCH

Playful · Hopeful · Platformer · Action · Mastery challenge

WHY IT'S SIMILAR

Both games share Playful / Hopeful mood; Platformer / Action genre; Mastery challenge experiences (learning through repeated attempts and improving execution).

Similarity breakdown
  • experience: Mastery challenge30% distinctive overlap · 27.8 / 91.9 points
  • mood: Hopeful · Playful100% distinctive overlap · 72.3 / 72.3 points
  • genre: Action · Platformer100% distinctive overlap · 29.6 / 29.6 points
  • gameplay: Discovery · Platforming100% distinctive overlap · 37.9 / 37.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: Fast100% distinctive overlap · 17.4 / 17.4 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2009

Demon's Souls

37% SIMILAR

PARTIAL MATCH

Mastery challenge · Discovery-led

WHY IT'S SIMILAR

Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led · Mastery challenge72% distinctive overlap · 55.3 / 76.9 points
  • mood: No shared values0% distinctive overlap · 0.0 / 71.6 points
  • genre: No shared values0% distinctive overlap · 0.0 / 29.2 points
  • gameplay: Discovery25% distinctive overlap · 7.8 / 31.2 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 5.9 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points