GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.
1999
51% SIMILAR
GOOD MATCH
Contemplative · Player agency · Thoughtful · RPG
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Player agency experiences (shaping outcomes through consequential choices or approaches); Thoughtful mood; RPG genre.
Similarity breakdown
- experience: Contemplative · Narrative-driven · Player agency · Role immersion100% distinctive overlap · 72.1 / 72.1 points
- mood: Thoughtful27% distinctive overlap · 14.5 / 54.6 points
- genre: RPG42% distinctive overlap · 9.0 / 21.3 points
- gameplay: No shared values0% distinctive overlap · 0.0 / 34.6 points
- structure: No shared values0% distinctive overlap · 0.0 / 27.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Isometric100% distinctive overlap · 13.7 / 13.7 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
1999
50% SIMILAR
GOOD MATCH
Contemplative · Role immersion · Melancholic · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world); Melancholic mood; Adventure genre.
Similarity breakdown
- experience: Contemplative · Narrative-driven · Role immersion75% distinctive overlap · 54.1 / 72.1 points
- mood: Melancholic27% distinctive overlap · 19.2 / 71.9 points
- genre: Adventure39% distinctive overlap · 9.3 / 23.9 points
- gameplay: Investigation23% distinctive overlap · 9.7 / 42.1 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
2015
43% SIMILAR
PARTIAL MATCH
Player agency · Role immersion · Thoughtful · RPG
WHY IT'S SIMILAR
Both games share Player agency experiences (shaping outcomes through consequential choices or approaches) and Role immersion experiences (inhabiting and developing a character within a world); Thoughtful mood; RPG genre.
Similarity breakdown
- experience: Narrative-driven · Player agency · Role immersion65% distinctive overlap · 44.0 / 67.4 points
- mood: Thoughtful27% distinctive overlap · 14.5 / 54.6 points
- genre: RPG42% distinctive overlap · 9.0 / 21.3 points
- gameplay: No shared values0% distinctive overlap · 0.0 / 34.6 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2010s100% distinctive overlap · 4.8 / 4.8 points
2010
42% SIMILAR
PARTIAL MATCH
Player agency · Role immersion · Thoughtful · RPG
WHY IT'S SIMILAR
Both games share Player agency experiences (shaping outcomes through consequential choices or approaches) and Role immersion experiences (inhabiting and developing a character within a world); Thoughtful mood; RPG genre.
Similarity breakdown
- experience: Player agency · Role immersion47% distinctive overlap · 32.5 / 69.6 points
- mood: Thoughtful27% distinctive overlap · 14.5 / 54.6 points
- genre: RPG42% distinctive overlap · 9.0 / 21.3 points
- gameplay: No shared values0% distinctive overlap · 0.0 / 34.6 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.5 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2010s100% distinctive overlap · 4.8 / 4.8 points
1997
42% SIMILAR
PARTIAL MATCH
Player agency · Role immersion · Thoughtful · RPG
WHY IT'S SIMILAR
Both games share Player agency experiences (shaping outcomes through consequential choices or approaches) and Role immersion experiences (inhabiting and developing a character within a world); Thoughtful mood; RPG genre.
Similarity breakdown
- experience: Player agency · Role immersion35% distinctive overlap · 26.0 / 74.3 points
- mood: Thoughtful27% distinctive overlap · 14.5 / 54.6 points
- genre: RPG42% distinctive overlap · 9.0 / 21.3 points
- gameplay: No shared values0% distinctive overlap · 0.0 / 34.6 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Isometric100% distinctive overlap · 13.7 / 13.7 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
1998
42% SIMILAR
PARTIAL MATCH
Player agency · Role immersion · Thoughtful · RPG
WHY IT'S SIMILAR
Both games share Player agency experiences (shaping outcomes through consequential choices or approaches) and Role immersion experiences (inhabiting and developing a character within a world); Thoughtful mood; RPG genre.
Similarity breakdown
- experience: Player agency · Role immersion35% distinctive overlap · 26.0 / 74.3 points
- mood: Thoughtful27% distinctive overlap · 14.5 / 54.6 points
- genre: RPG42% distinctive overlap · 9.0 / 21.3 points
- gameplay: No shared values0% distinctive overlap · 0.0 / 34.6 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Isometric100% distinctive overlap · 13.7 / 13.7 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points