GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.
2019
50% SIMILAR
GOOD MATCH
Contemplative · Role immersion · Melancholic · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world); Melancholic mood; Adventure genre.
Similarity breakdown
- experience: Contemplative · Narrative-driven · Role immersion75% distinctive overlap · 54.1 / 72.1 points
- mood: Melancholic27% distinctive overlap · 19.2 / 71.9 points
- genre: Adventure39% distinctive overlap · 9.3 / 23.9 points
- gameplay: Investigation23% distinctive overlap · 9.7 / 42.1 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
2005
35% SIMILAR
PARTIAL MATCH
Contemplative · Melancholic · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Melancholic mood; Adventure genre.
Similarity breakdown
- experience: Contemplative26% distinctive overlap · 21.0 / 80.7 points
- mood: Melancholic22% distinctive overlap · 15.8 / 71.9 points
- genre: Adventure32% distinctive overlap · 8.8 / 27.5 points
- gameplay: Exploration5% distinctive overlap · 1.7 / 38.0 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.0 points
2000
33% SIMILAR
LIMITED MATCH
Contemplative · Atmospheric · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Atmospheric mood; Adventure genre.
Similarity breakdown
- experience: Contemplative26% distinctive overlap · 21.1 / 80.6 points
- mood: Atmospheric19% distinctive overlap · 13.9 / 72.0 points
- genre: Adventure32% distinctive overlap · 8.8 / 27.5 points
- gameplay: Combat · Exploration22% distinctive overlap · 6.4 / 29.0 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.0 points
2006
31% SIMILAR
LIMITED MATCH
Atmospheric · Narrative-driven · Adventure
WHY IT'S SIMILAR
Both games share Atmospheric mood; Narrative-driven experiences (following and interpreting a story-led journey); Adventure genre.
Similarity breakdown
- experience: Narrative-driven19% distinctive overlap · 12.6 / 68.1 points
- mood: Atmospheric19% distinctive overlap · 13.9 / 72.0 points
- genre: Adventure32% distinctive overlap · 8.8 / 27.5 points
- gameplay: Combat · Exploration22% distinctive overlap · 6.4 / 29.0 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.0 points
1999
30% SIMILAR
LIMITED MATCH
Contemplative · Role immersion
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world).
Similarity breakdown
- experience: Contemplative · Narrative-driven · Role immersion75% distinctive overlap · 54.1 / 72.1 points
- mood: No shared values0% distinctive overlap · 0.0 / 64.7 points
- genre: No shared values0% distinctive overlap · 0.0 / 22.1 points
- gameplay: Exploration7% distinctive overlap · 2.0 / 29.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 27.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 1990s100% distinctive overlap · 4.4 / 4.4 points
2015
27% SIMILAR
LIMITED MATCH
Role immersion · Narrative-driven
WHY IT'S SIMILAR
Both games share Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey).
Similarity breakdown
- experience: Narrative-driven · Role immersion40% distinctive overlap · 27.2 / 67.5 points
- mood: No shared values0% distinctive overlap · 0.0 / 64.7 points
- genre: No shared values0% distinctive overlap · 0.0 / 22.1 points
- gameplay: Exploration7% distinctive overlap · 2.0 / 29.1 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points