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Silent Hill 3

2003 · Team Silent

A visually striking survival horror experience combining disturbing environments, psychological themes and memorable creature design.

PLATFORMS

GAMEBOX SCORE

94

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score96
Hidden Gem88
Revival Potential91

GAME DNA

experience
Survival tension · Narrative-driven
genre
Horror · Survival Horror
mood
Dark · Psychological · Unsettling
gameplay
Exploration · Puzzle · Survival · Combat
difficulty
Medium
era
2000s
pacing
Balanced
perspective
Third-person
structure
Linear

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

A visually striking survival horror experience combining disturbing environments, psychological themes and memorable creature design.

Play it for its disturbing atmosphere, striking art direction, memorable creatures and psychological storytelling.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

Silent Hill 3 is widely regarded as one of the strongest survival horror games of the PlayStation 2 era and a landmark example of psychological horror design.

ORIGINAL RELEASE
2003
Developer
Team Silent
Publisher
Konami

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Silent Hill 3

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2008

Dead Space

83% SIMILAR

VERY STRONG MATCH

Survival tension · Narrative-driven · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension100% distinctive overlap · 62.4 / 62.4 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival75% distinctive overlap · 18.4 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2010

Amnesia: The Dark Descent

73% SIMILAR

STRONG MATCH

Survival tension · Narrative-driven · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension100% distinctive overlap · 62.4 / 62.4 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival75% distinctive overlap · 18.4 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2002

Eternal Darkness: Sanity's Requiem

66% SIMILAR

STRONG MATCH

Survival tension · Narrative-driven · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Unsettling / Dark mood; Survival Horror / Horror genre.

A close match offering a different series or DNA profile.

Similarity breakdown
  • experience: Narrative-driven · Survival tension57% distinctive overlap · 38.6 / 67.5 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival75% distinctive overlap · 18.4 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

2001

Silent Hill 2

70% SIMILAR

STRONG MATCH

Psychological · Unsettling · Survival tension · Narrative-driven · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Psychological / Unsettling mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Psychological · Unsettling100% distinctive overlap · 70.5 / 70.5 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival75% distinctive overlap · 18.4 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2000s100% distinctive overlap · 3.6 / 3.6 points

1999

Silent Hill

66% SIMILAR

STRONG MATCH

Survival tension · Narrative-driven · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension100% distinctive overlap · 62.4 / 62.4 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival75% distinctive overlap · 18.4 / 24.6 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2015

SOMA

61% SIMILAR

GOOD MATCH

Survival tension · Narrative-driven · Unsettling · Dark · Survival Horror · Horror

WHY IT'S SIMILAR

Both games share Survival tension experiences (sustaining vulnerability and managing threats or scarcity) and Narrative-driven experiences (following and interpreting a story-led journey); Unsettling / Dark mood; Survival Horror / Horror genre.

Similarity breakdown
  • experience: Narrative-driven · Survival tension55% distinctive overlap · 38.1 / 68.7 points
  • mood: Dark · Unsettling56% distinctive overlap · 36.3 / 64.9 points
  • genre: Horror · Survival Horror100% distinctive overlap · 27.6 / 27.6 points
  • gameplay: Exploration · Puzzle · Survival75% distinctive overlap · 18.4 / 24.6 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points