Continue exploring shared identity, interaction and context. Similarity describes recorded DNA overlap, not a probability that you will enjoy a game.
GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.
1997
58% SIMILAR
GOOD MATCH
Mastery challenge · Discovery-led · Mysterious
WHY IT'S SIMILAR
Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces); Mysterious mood.
Similarity breakdown
- experience: Discovery-led · Mastery challenge · Role immersion100% distinctive overlap · 74.0 / 74.0 points
- mood: Mysterious20% distinctive overlap · 14.1 / 71.2 points
- genre: No shared values0% distinctive overlap · 0.0 / 31.1 points
- gameplay: Combat · Discovery · Exploration74% distinctive overlap · 18.2 / 24.4 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
- difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
1994
50% SIMILAR
GOOD MATCH
Mastery challenge · Discovery-led · Mysterious
WHY IT'S SIMILAR
Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces); Mysterious mood.
Similarity breakdown
- experience: Discovery-led · Mastery challenge72% distinctive overlap · 55.3 / 76.9 points
- mood: Mysterious20% distinctive overlap · 14.1 / 71.2 points
- genre: No shared values0% distinctive overlap · 0.0 / 31.1 points
- gameplay: Combat · Discovery · Exploration74% distinctive overlap · 18.2 / 24.4 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.6 points
- difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
2002
32% SIMILAR
LIMITED MATCH
Discovery-led · Mysterious
WHY IT'S SIMILAR
Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces); Mysterious mood.
Similarity breakdown
- experience: Discovery-led25% distinctive overlap · 18.6 / 73.3 points
- mood: Mysterious20% distinctive overlap · 14.1 / 71.2 points
- genre: No shared values0% distinctive overlap · 0.0 / 31.1 points
- gameplay: Combat · Discovery · Exploration74% distinctive overlap · 18.2 / 24.4 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
- difficulty: Hard100% distinctive overlap · 4.6 / 4.6 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2002
32% SIMILAR
LIMITED MATCH
Discovery-led · Role immersion · Mysterious · RPG
WHY IT'S SIMILAR
Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Role immersion experiences (inhabiting and developing a character within a world); Mysterious mood; RPG genre.
Similarity breakdown
- experience: Discovery-led · Role immersion34% distinctive overlap · 26.2 / 76.0 points
- mood: Mysterious22% distinctive overlap · 14.0 / 65.1 points
- genre: RPG21% distinctive overlap · 5.9 / 28.2 points
- gameplay: Combat · Exploration27% distinctive overlap · 7.0 / 25.7 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
- difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
1998
31% SIMILAR
LIMITED MATCH
Mastery challenge · Discovery-led
WHY IT'S SIMILAR
Both games share Mastery challenge experiences (learning through repeated attempts and improving execution) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).
Similarity breakdown
- experience: Discovery-led · Mastery challenge72% distinctive overlap · 55.3 / 76.9 points
- mood: No shared values0% distinctive overlap · 0.0 / 71.6 points
- genre: No shared values0% distinctive overlap · 0.0 / 29.2 points
- gameplay: Discovery25% distinctive overlap · 7.8 / 31.2 points
- structure: No shared values0% distinctive overlap · 0.0 / 27.7 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
2011
30% SIMILAR
LIMITED MATCH
Discovery-led · Role immersion · RPG
WHY IT'S SIMILAR
Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.
Similarity breakdown
- experience: Discovery-led · Role immersion46% distinctive overlap · 33.4 / 71.8 points
- mood: No shared values0% distinctive overlap · 0.0 / 59.1 points
- genre: RPG34% distinctive overlap · 8.2 / 24.2 points
- gameplay: Character Building · Exploration31% distinctive overlap · 7.1 / 23.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
- difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
- era: 2010s100% distinctive overlap · 4.8 / 4.8 points
1998
30% SIMILAR
LIMITED MATCH
Discovery-led · Role immersion · Action RPG · Dark
WHY IT'S SIMILAR
Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Role immersion experiences (inhabiting and developing a character within a world); Action RPG genre; Dark mood.
Similarity breakdown
- experience: Discovery-led · Role immersion35% distinctive overlap · 26.4 / 74.9 points
- mood: Dark13% distinctive overlap · 10.3 / 78.1 points
- genre: Action RPG36% distinctive overlap · 13.0 / 36.3 points
- gameplay: Combat · Exploration19% distinctive overlap · 5.7 / 29.8 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
- difficulty: No shared values0% distinctive overlap · 0.0 / 6.8 points
- era: No shared values0% distinctive overlap · 0.0 / 4.6 points
2000
29% SIMILAR
LIMITED MATCH
Discovery-led · Role immersion · RPG
WHY IT'S SIMILAR
Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.
Similarity breakdown
- experience: Discovery-led · Role immersion45% distinctive overlap · 33.0 / 73.5 points
- mood: No shared values0% distinctive overlap · 0.0 / 59.1 points
- genre: RPG34% distinctive overlap · 8.2 / 24.2 points
- gameplay: Character Building · Exploration31% distinctive overlap · 7.1 / 23.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2006
28% SIMILAR
LIMITED MATCH
Discovery-led · Role immersion · RPG
WHY IT'S SIMILAR
Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.
Similarity breakdown
- experience: Discovery-led · Role immersion46% distinctive overlap · 33.4 / 71.8 points
- mood: No shared values0% distinctive overlap · 0.0 / 59.1 points
- genre: RPG34% distinctive overlap · 8.2 / 24.2 points
- gameplay: Character Building · Exploration31% distinctive overlap · 7.1 / 23.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
- difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points