View Shenmue game details

GAMES LIKE

What makes Shenmue distinctive?

Start with its Game DNA: Role immersion / Narrative-driven / Contemplative experience; Nostalgic / Atmospheric / Melancholic mood; Exploration / Investigation / Combat / Life Simulation gameplay; Adventure / Action genre; Open world structure. These recorded characteristics shape the comparisons below.

Its experience centers on inhabiting and developing a character within a world; following and interpreting a story-led journey; taking time for observation, reflection and interpretation. Mood describes the atmosphere; Experience describes how you engage with the game.

LESS COMMON DNA IN OUR LIBRARY

Shenmue — GAME DNA

View complete Game DNA
experience
Role immersion · Narrative-driven · Contemplative
mood
Nostalgic · Atmospheric · Melancholic
genre
Adventure · Action
gameplay
Exploration · Investigation · Combat · Life Simulation
structure
Open world
pacing
Slow
perspective
Third-person
difficulty
Medium
era
1990s

BEST MATCH

The highest semantic similarity in the current library. Ratings do not influence this choice.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2019

Disco Elysium

50% SIMILAR

GOOD MATCH

Contemplative · Role immersion · Melancholic · Adventure

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world); Melancholic mood; Adventure genre.

Similarity breakdown
  • experience: Contemplative · Narrative-driven · Role immersion75% distinctive overlap · 54.1 / 72.1 points
  • mood: Melancholic27% distinctive overlap · 19.2 / 71.9 points
  • genre: Adventure39% distinctive overlap · 9.3 / 23.9 points
  • gameplay: Investigation23% distinctive overlap · 9.7 / 42.1 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

HIDDEN GEM

No Hidden Gem clears the relevance requirement for this game. We will not substitute an unrelated high-rated game.

SURPRISE ME

A different series and a less-obvious direction, connected by distinctive Atmospheric DNA. Explore a contrast to the closest recommendation.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2006

Ōkami

31% SIMILAR

LIMITED MATCH

Atmospheric · Narrative-driven · Adventure

WHY IT'S SIMILAR

Both games share Atmospheric mood; Narrative-driven experiences (following and interpreting a story-led journey); Adventure genre.

Similarity breakdown
  • experience: Narrative-driven19% distinctive overlap · 12.6 / 68.1 points
  • mood: Atmospheric19% distinctive overlap · 13.9 / 72.0 points
  • genre: Adventure32% distinctive overlap · 8.8 / 27.5 points
  • gameplay: Combat · Exploration22% distinctive overlap · 6.4 / 29.0 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

MORE GAMES WITH THIS DNA

Continue exploring shared identity, interaction and context. Similarity describes recorded DNA overlap, not a probability that you will enjoy a game.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2005

Shadow of the Colossus

35% SIMILAR

PARTIAL MATCH

Contemplative · Melancholic · Adventure

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Melancholic mood; Adventure genre.

Similarity breakdown
  • experience: Contemplative26% distinctive overlap · 21.0 / 80.7 points
  • mood: Melancholic22% distinctive overlap · 15.8 / 71.9 points
  • genre: Adventure32% distinctive overlap · 8.8 / 27.5 points
  • gameplay: Exploration5% distinctive overlap · 1.7 / 38.0 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2000

The Legend of Zelda: Majora's Mask

33% SIMILAR

LIMITED MATCH

Contemplative · Atmospheric · Adventure

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Atmospheric mood; Adventure genre.

Similarity breakdown
  • experience: Contemplative26% distinctive overlap · 21.1 / 80.6 points
  • mood: Atmospheric19% distinctive overlap · 13.9 / 72.0 points
  • genre: Adventure32% distinctive overlap · 8.8 / 27.5 points
  • gameplay: Combat · Exploration22% distinctive overlap · 6.4 / 29.0 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

1999

Planescape: Torment

30% SIMILAR

LIMITED MATCH

Contemplative · Role immersion

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world).

Similarity breakdown
  • experience: Contemplative · Narrative-driven · Role immersion75% distinctive overlap · 54.1 / 72.1 points
  • mood: No shared values0% distinctive overlap · 0.0 / 64.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 22.1 points
  • gameplay: Exploration7% distinctive overlap · 2.0 / 29.1 points
  • structure: No shared values0% distinctive overlap · 0.0 / 27.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2015

The Witcher 3: Wild Hunt

27% SIMILAR

LIMITED MATCH

Role immersion · Narrative-driven

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Narrative-driven · Role immersion40% distinctive overlap · 27.2 / 67.5 points
  • mood: No shared values0% distinctive overlap · 0.0 / 64.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 22.1 points
  • gameplay: Exploration7% distinctive overlap · 2.0 / 29.1 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

1998

The Legend of Zelda: Ocarina of Time

27% SIMILAR

LIMITED MATCH

Atmospheric · Adventure

WHY IT'S SIMILAR

Both games share Atmospheric mood; Adventure genre.

Similarity breakdown
  • experience: No shared values0% distinctive overlap · 0.0 / 75.2 points
  • mood: Atmospheric19% distinctive overlap · 13.9 / 72.0 points
  • genre: Adventure32% distinctive overlap · 8.8 / 27.5 points
  • gameplay: Combat · Exploration22% distinctive overlap · 6.4 / 29.0 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

1998

Panzer Dragoon Saga

27% SIMILAR

LIMITED MATCH

Role immersion · Narrative-driven

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Narrative-driven · Role immersion54% distinctive overlap · 35.0 / 65.2 points
  • mood: No shared values0% distinctive overlap · 0.0 / 64.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 22.1 points
  • gameplay: Exploration7% distinctive overlap · 2.0 / 29.1 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2019

Outer Wilds

26% SIMILAR

LIMITED MATCH

Contemplative · Adventure

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Adventure genre.

Similarity breakdown
  • experience: Contemplative26% distinctive overlap · 21.1 / 80.6 points
  • mood: No shared values0% distinctive overlap · 0.0 / 77.7 points
  • genre: Adventure28% distinctive overlap · 8.6 / 30.3 points
  • gameplay: Exploration6% distinctive overlap · 2.0 / 30.7 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

1995

Chrono Trigger

26% SIMILAR

LIMITED MATCH

Role immersion · Narrative-driven

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Narrative-driven · Role immersion39% distinctive overlap · 26.9 / 69.2 points
  • mood: No shared values0% distinctive overlap · 0.0 / 64.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 22.1 points
  • gameplay: Exploration7% distinctive overlap · 2.0 / 29.1 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2001

Ico

26% SIMILAR

LIMITED MATCH

Contemplative · Melancholic · Adventure

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Melancholic mood; Adventure genre.

Similarity breakdown
  • experience: Contemplative34% distinctive overlap · 27.4 / 81.7 points
  • mood: Melancholic18% distinctive overlap · 15.2 / 86.7 points
  • genre: Adventure30% distinctive overlap · 8.7 / 29.0 points
  • gameplay: Exploration5% distinctive overlap · 1.8 / 35.8 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points