S.T.A.L.K.E.R.: Shadow of Chernobyl
2007 · GSC Game World
Explore a hazardous zone where tense gunfights, strange anomalies and scavenging create an uncertain journey.
GAMEBOX SCORE
92
Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.
/ 100
Retro Score90
Hidden Gem80
Revival Potential80
GAME DNA
- experience
- Survival tension · Immersive simulation · Discovery-led
- genre
- Action · Shooter
- mood
- Tense · Cinematic
- gameplay
- Combat · Exploration
- difficulty
- Medium
- era
- 2000s
- pacing
- Balanced
- perspective
- First-person
- structure
- Open world
DISCOVER BY GAME DNA
Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.
ABOUT THE GAME
Explore a hazardous zone where tense gunfights, strange anomalies and scavenging create an uncertain journey.
Explore a hazardous zone where tense gunfights, strange anomalies and scavenging create an uncertain journey.
WHERE CAN I PLAY IT?
Availability information will be added to the GAMEBOX database.
We only list legal and officially available platforms and services.
RETRO HISTORY
First listed release: 2007. Explore the cited source for the game's release and development history.
ORIGINAL RELEASE
2007
Developer
GSC Game World
Publisher
THQ · GSC World Publishing
DISCOVER MORE
SIMILAR GAMES
Explore what makes games feel like S.T.A.L.K.E.R.: Shadow of ChernobylGAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.
2010
66% SIMILAR
STRONG MATCH
Cinematic · Tense · Shooter · Action · Survival tension
WHY IT'S SIMILAR
Both games share Cinematic / Tense mood; Shooter / Action genre; Survival tension experiences (sustaining vulnerability and managing threats or scarcity).
Similarity breakdown
- experience: Survival tension23% distinctive overlap · 17.0 / 72.5 points
- mood: Cinematic · Tense100% distinctive overlap · 70.3 / 70.3 points
- genre: Action · Shooter100% distinctive overlap · 30.4 / 30.4 points
- gameplay: Combat · Exploration100% distinctive overlap · 19.1 / 19.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: First-person100% distinctive overlap · 8.0 / 8.0 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2004
62% SIMILAR
GOOD MATCH
Cinematic · Tense · Shooter · Action · Survival tension
WHY IT'S SIMILAR
Both games share Cinematic / Tense mood; Shooter / Action genre; Survival tension experiences (sustaining vulnerability and managing threats or scarcity).
Similarity breakdown
- experience: Survival tension23% distinctive overlap · 17.0 / 72.5 points
- mood: Cinematic · Tense100% distinctive overlap · 70.3 / 70.3 points
- genre: Action · Shooter100% distinctive overlap · 30.4 / 30.4 points
- gameplay: Combat · Exploration100% distinctive overlap · 19.1 / 19.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
- pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
- perspective: First-person100% distinctive overlap · 8.0 / 8.0 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2000s100% distinctive overlap · 3.6 / 3.6 points
1998
60% SIMILAR
GOOD MATCH
Cinematic · Tense · Shooter · Action · Survival tension
WHY IT'S SIMILAR
Both games share Cinematic / Tense mood; Shooter / Action genre; Survival tension experiences (sustaining vulnerability and managing threats or scarcity).
Similarity breakdown
- experience: Survival tension23% distinctive overlap · 17.0 / 72.5 points
- mood: Cinematic · Tense100% distinctive overlap · 70.3 / 70.3 points
- genre: Action · Shooter100% distinctive overlap · 30.4 / 30.4 points
- gameplay: Combat · Exploration100% distinctive overlap · 19.1 / 19.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
- pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
- perspective: First-person100% distinctive overlap · 8.0 / 8.0 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.0 points
2013
53% SIMILAR
GOOD MATCH
Cinematic · Tense · Shooter · Action
WHY IT'S SIMILAR
Both games share Cinematic / Tense mood; Shooter / Action genre.
Similarity breakdown
- experience: No shared values0% distinctive overlap · 0.0 / 75.4 points
- mood: Cinematic · Tense100% distinctive overlap · 70.3 / 70.3 points
- genre: Action · Shooter100% distinctive overlap · 30.4 / 30.4 points
- gameplay: Combat · Exploration100% distinctive overlap · 19.1 / 19.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
- pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
- perspective: First-person100% distinctive overlap · 8.0 / 8.0 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
1998
32% SIMILAR
LIMITED MATCH
Cinematic · Tense · Survival tension · Action
WHY IT'S SIMILAR
Both games share Cinematic / Tense mood; Survival tension experiences (sustaining vulnerability and managing threats or scarcity); Action genre.
Similarity breakdown
- experience: Survival tension21% distinctive overlap · 17.1 / 82.9 points
- mood: Cinematic · Tense72% distinctive overlap · 48.8 / 67.7 points
- genre: Action19% distinctive overlap · 5.5 / 28.1 points
- gameplay: Combat · Exploration34% distinctive overlap · 8.0 / 23.6 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 11.7 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.0 points
2006
31% SIMILAR
LIMITED MATCH
Discovery-led
WHY IT'S SIMILAR
Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).
Similarity breakdown
- experience: Discovery-led25% distinctive overlap · 18.0 / 73.4 points
- mood: No shared values0% distinctive overlap · 0.0 / 66.1 points
- genre: No shared values0% distinctive overlap · 0.0 / 30.4 points
- gameplay: Combat · Exploration59% distinctive overlap · 12.0 / 20.2 points
- structure: Open world100% distinctive overlap · 25.7 / 25.7 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2000s100% distinctive overlap · 3.6 / 3.6 points