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Suikoden II

1998 · Konami Computer Entertainment Tokyo

Recruit a large cast and build a base while friendship and political conflict drive a war story.

PLATFORMS

GAMEBOX SCORE

92

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score92
Hidden Gem85
Revival Potential82

GAME DNA

experience
Narrative-driven · Role immersion · Strategic planning
genre
RPG
mood
Epic · Thoughtful
gameplay
Role Playing · Character Building · Exploration
difficulty
Medium
era
1990s
pacing
Slow
perspective
Top-down
structure
Hub-based

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

Recruit a large cast and build a base while friendship and political conflict drive a war story.

Recruit a large cast and build a base while friendship and political conflict drive a war story.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

First listed release: 1998. Explore the cited source for the game's release and development history.

ORIGINAL RELEASE
1998
Developer
Konami Computer Entertainment Tokyo
Publisher
Konami

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Suikoden II

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2000

Baldur's Gate II: Shadows of Amn

76% SIMILAR

STRONG MATCH

Epic · Thoughtful · Strategic planning · Role immersion · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Strategic planning experiences (weighing resources and planning consequential decisions) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Role immersion · Strategic planning54% distinctive overlap · 40.4 / 75.2 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 13.9 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2004

Vampire: The Masquerade – Bloodlines

75% SIMILAR

STRONG MATCH

Epic · Thoughtful · Role immersion · Narrative-driven · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey); RPG genre.

Similarity breakdown
  • experience: Narrative-driven · Role immersion41% distinctive overlap · 27.3 / 66.6 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.7 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2009

Dragon Age: Origins

74% SIMILAR

STRONG MATCH

Epic · Thoughtful · Strategic planning · Role immersion · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Strategic planning experiences (weighing resources and planning consequential decisions) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Role immersion · Strategic planning43% distinctive overlap · 32.0 / 74.2 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 12.1 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

1999

Planescape: Torment

71% SIMILAR

STRONG MATCH

Epic · Thoughtful · Role immersion · Narrative-driven · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey); RPG genre.

Similarity breakdown
  • experience: Narrative-driven · Role immersion30% distinctive overlap · 21.6 / 71.3 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 13.9 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2004

Paper Mario: The Thousand-Year Door

69% SIMILAR

STRONG MATCH

Epic · Thoughtful · Role immersion · Narrative-driven · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey); RPG genre.

Similarity breakdown
  • experience: Narrative-driven · Role immersion40% distinctive overlap · 27.1 / 68.4 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: Hub-based100% distinctive overlap · 29.8 / 29.8 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

1998

Panzer Dragoon Saga

69% SIMILAR

STRONG MATCH

Epic · Thoughtful · Role immersion · Narrative-driven · RPG

WHY IT'S SIMILAR

Both games share Epic / Thoughtful mood; Role immersion experiences (inhabiting and developing a character within a world) and Narrative-driven experiences (following and interpreting a story-led journey); RPG genre.

Similarity breakdown
  • experience: Narrative-driven · Role immersion55% distinctive overlap · 35.4 / 64.3 points
  • mood: Epic · Thoughtful100% distinctive overlap · 47.3 / 47.3 points
  • genre: RPG100% distinctive overlap · 19.5 / 19.5 points
  • gameplay: Character Building · Exploration · Role Playing100% distinctive overlap · 21.7 / 21.7 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points