Continue exploring shared identity, interaction and context. Similarity describes recorded DNA overlap, not a probability that you will enjoy a game.
GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.
2005
40% SIMILAR
PARTIAL MATCH
Contemplative · Companion journey · Melancholic · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Companion journey experiences (building an experience around relationships with companions); Melancholic mood; Adventure genre.
Similarity breakdown
- experience: Companion journey · Contemplative68% distinctive overlap · 61.5 / 90.3 points
- mood: Melancholic20% distinctive overlap · 15.6 / 76.6 points
- genre: Adventure26% distinctive overlap · 8.4 / 31.9 points
- gameplay: Exploration · Puzzle15% distinctive overlap · 5.7 / 37.2 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2000s100% distinctive overlap · 3.6 / 3.6 points
2001
30% SIMILAR
LIMITED MATCH
Contemplative
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation).
Similarity breakdown
- experience: Contemplative33% distinctive overlap · 27.1 / 83.1 points
- mood: No shared values0% distinctive overlap · 0.0 / 81.0 points
- genre: No shared values0% distinctive overlap · 0.0 / 30.5 points
- gameplay: Exploration · Puzzle23% distinctive overlap · 6.8 / 29.7 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2000s100% distinctive overlap · 3.6 / 3.6 points
1999
26% SIMILAR
LIMITED MATCH
Contemplative · Melancholic · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Melancholic mood; Adventure genre.
Similarity breakdown
- experience: Contemplative34% distinctive overlap · 27.4 / 81.7 points
- mood: Melancholic18% distinctive overlap · 15.2 / 86.7 points
- genre: Adventure30% distinctive overlap · 8.7 / 29.0 points
- gameplay: Exploration5% distinctive overlap · 1.8 / 35.8 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.0 points
2018
25% SIMILAR
LIMITED MATCH
Puzzle · Interconnected · Slow
WHY IT'S SIMILAR
Both games share Puzzle genre; Interconnected structure; Slow pacing.
Similarity breakdown
- experience: No shared values0% distinctive overlap · 0.0 / 89.4 points
- mood: No shared values0% distinctive overlap · 0.0 / 71.9 points
- genre: Puzzle60% distinctive overlap · 22.0 / 36.7 points
- gameplay: Exploration · Puzzle28% distinctive overlap · 7.7 / 27.3 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2003
23% SIMILAR
LIMITED MATCH
Melancholic
WHY IT'S SIMILAR
Both games share Melancholic mood.
Similarity breakdown
- experience: No shared values0% distinctive overlap · 0.0 / 76.8 points
- mood: Melancholic18% distinctive overlap · 15.3 / 85.8 points
- genre: No shared values0% distinctive overlap · 0.0 / 30.5 points
- gameplay: Exploration · Puzzle20% distinctive overlap · 5.9 / 29.8 points
- structure: Interconnected100% distinctive overlap · 25.7 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
- difficulty: No shared values0% distinctive overlap · 0.0 / 3.6 points
- era: 2000s100% distinctive overlap · 3.6 / 3.6 points
2010
22% SIMILAR
LIMITED MATCH
Companion journey · Melancholic
WHY IT'S SIMILAR
Both games share Companion journey experiences (building an experience around relationships with companions); Melancholic mood.
Similarity breakdown
- experience: Companion journey35% distinctive overlap · 27.7 / 79.6 points
- mood: Melancholic19% distinctive overlap · 15.4 / 81.9 points
- genre: No shared values0% distinctive overlap · 0.0 / 30.9 points
- gameplay: Exploration · Platforming26% distinctive overlap · 8.6 / 33.1 points
- structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2019
22% SIMILAR
LIMITED MATCH
Contemplative · Melancholic · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Melancholic mood; Adventure genre.
Similarity breakdown
- experience: Contemplative27% distinctive overlap · 22.1 / 81.7 points
- mood: Melancholic24% distinctive overlap · 18.6 / 76.6 points
- genre: Adventure31% distinctive overlap · 8.7 / 28.2 points
- gameplay: No shared values0% distinctive overlap · 0.0 / 41.2 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
- perspective: No shared values0% distinctive overlap · 0.0 / 10.1 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2002
20% SIMILAR
LIMITED MATCH
Companion journey · Adventure
WHY IT'S SIMILAR
Both games share Companion journey experiences (building an experience around relationships with companions); Adventure genre.
Similarity breakdown
- experience: Companion journey32% distinctive overlap · 27.2 / 84.7 points
- mood: No shared values0% distinctive overlap · 0.0 / 76.7 points
- genre: Adventure26% distinctive overlap · 8.4 / 31.9 points
- gameplay: Exploration · Puzzle24% distinctive overlap · 6.8 / 28.2 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2000s100% distinctive overlap · 3.6 / 3.6 points
2000
19% SIMILAR
LIMITED MATCH
Contemplative · Adventure
WHY IT'S SIMILAR
Both games share Contemplative experiences (taking time for observation, reflection and interpretation); Adventure genre.
Similarity breakdown
- experience: Contemplative29% distinctive overlap · 25.8 / 90.2 points
- mood: No shared values0% distinctive overlap · 0.0 / 76.7 points
- genre: Adventure26% distinctive overlap · 8.4 / 31.9 points
- gameplay: Exploration · Puzzle24% distinctive overlap · 6.8 / 28.2 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.7 points
- pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2000s100% distinctive overlap · 3.6 / 3.6 points