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Enslaved: Odyssey to the West

2010 · Ninja Theory

A cinematic action adventure inspired by Journey to the West, combining strong character writing with post-apocalyptic environments.

PLATFORMS

GAMEBOX SCORE

90

Provisional GAMEBOX editorial ratings. These are not verified facts or aggregate review scores.

/ 100

Retro Score87
Hidden Gem94
Revival Potential93

GAME DNA

experience
Companion journey · Narrative-driven
genre
Action Adventure · Action
mood
Cinematic · Melancholic · Hopeful
gameplay
Combat · Exploration · Platforming · Story
difficulty
Medium
era
2010s
pacing
Balanced
perspective
Third-person
structure
Linear

DISCOVER BY GAME DNA

Game DNA is GAMEBOX editorial classification; era comes from the sourced release year. Ratings are separate editorial judgements.

ABOUT THE GAME

A cinematic action adventure inspired by Journey to the West, combining strong character writing with post-apocalyptic environments.

Play it for its memorable characters, cinematic presentation, post-apocalyptic world and surprisingly strong narrative.

WHERE CAN I PLAY IT?

Availability information will be added to the GAMEBOX database.

We only list legal and officially available platforms and services.

RETRO HISTORY

Enslaved earned critical praise but never achieved the commercial success expected of it, giving the game a lasting hidden-gem reputation.

ORIGINAL RELEASE
2010
Developer
Ninja Theory
Publisher
Namco Bandai Games

DISCOVER MORE

SIMILAR GAMES

Explore what makes games feel like Enslaved: Odyssey to the West

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2013

BioShock Infinite

53% SIMILAR

GOOD MATCH

Companion journey · Narrative-driven · Cinematic · Action

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions) and Narrative-driven experiences (following and interpreting a story-led journey); Cinematic mood; Action genre.

Similarity breakdown
  • experience: Companion journey · Narrative-driven100% distinctive overlap · 68.1 / 68.1 points
  • mood: Cinematic27% distinctive overlap · 19.0 / 71.3 points
  • genre: Action24% distinctive overlap · 7.0 / 29.3 points
  • gameplay: Combat · Exploration30% distinctive overlap · 7.7 / 25.1 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

2003

Beyond Good & Evil

41% SIMILAR

PARTIAL MATCH

Companion journey · Narrative-driven · Hopeful · Action Adventure

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions) and Narrative-driven experiences (following and interpreting a story-led journey); Hopeful mood; Action Adventure genre.

Similarity breakdown
  • experience: Companion journey · Narrative-driven65% distinctive overlap · 44.7 / 69.1 points
  • mood: Hopeful23% distinctive overlap · 15.5 / 67.1 points
  • genre: Action Adventure41% distinctive overlap · 12.0 / 29.4 points
  • gameplay: Combat · Exploration25% distinctive overlap · 6.6 / 26.3 points
  • structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2001

Final Fantasy X

40% SIMILAR

PARTIAL MATCH

Companion journey · Narrative-driven

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions) and Narrative-driven experiences (following and interpreting a story-led journey).

Similarity breakdown
  • experience: Companion journey · Narrative-driven69% distinctive overlap · 46.0 / 67.1 points
  • mood: No shared values0% distinctive overlap · 0.0 / 59.8 points
  • genre: No shared values0% distinctive overlap · 0.0 / 23.9 points
  • gameplay: Exploration8% distinctive overlap · 2.0 / 26.5 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2010

Metro 2033

38% SIMILAR

PARTIAL MATCH

Cinematic · Narrative-driven · Action

WHY IT'S SIMILAR

Both games share Cinematic mood; Narrative-driven experiences (following and interpreting a story-led journey); Action genre.

Similarity breakdown
  • experience: Narrative-driven26% distinctive overlap · 17.0 / 65.2 points
  • mood: Cinematic27% distinctive overlap · 19.0 / 71.3 points
  • genre: Action24% distinctive overlap · 7.0 / 29.3 points
  • gameplay: Combat · Exploration30% distinctive overlap · 7.7 / 25.1 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

2002

The Legend of Zelda: The Wind Waker

34% SIMILAR

LIMITED MATCH

Companion journey · Hopeful · Action Adventure

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions); Hopeful mood; Action Adventure genre.

A close match offering a different series or DNA profile.

Similarity breakdown
  • experience: Companion journey39% distinctive overlap · 28.6 / 73.2 points
  • mood: Hopeful23% distinctive overlap · 15.5 / 67.1 points
  • genre: Action Adventure41% distinctive overlap · 12.0 / 29.4 points
  • gameplay: Combat · Exploration25% distinctive overlap · 6.6 / 26.3 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2003

Prince of Persia: The Sands of Time

34% SIMILAR

LIMITED MATCH

Narrative-driven · Hopeful · Action Adventure

WHY IT'S SIMILAR

Both games share Narrative-driven experiences (following and interpreting a story-led journey); Hopeful mood; Action Adventure genre.

A close match offering a different series or DNA profile.

Similarity breakdown
  • experience: Narrative-driven24% distinctive overlap · 16.7 / 68.9 points
  • mood: Hopeful23% distinctive overlap · 15.5 / 67.1 points
  • genre: Action Adventure41% distinctive overlap · 12.0 / 29.4 points
  • gameplay: Combat · Exploration25% distinctive overlap · 6.6 / 26.3 points
  • structure: Linear100% distinctive overlap · 20.3 / 20.3 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points