GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.
2013
53% SIMILAR
GOOD MATCH
Companion journey · Narrative-driven · Cinematic · Action
WHY IT'S SIMILAR
Both games share Companion journey experiences (building an experience around relationships with companions) and Narrative-driven experiences (following and interpreting a story-led journey); Cinematic mood; Action genre.
Similarity breakdown
- experience: Companion journey · Narrative-driven100% distinctive overlap · 68.1 / 68.1 points
- mood: Cinematic27% distinctive overlap · 19.0 / 71.3 points
- genre: Action24% distinctive overlap · 7.0 / 29.3 points
- gameplay: Combat · Exploration30% distinctive overlap · 7.7 / 25.1 points
- structure: Linear100% distinctive overlap · 20.3 / 20.3 points
- pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
- perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2010s100% distinctive overlap · 4.8 / 4.8 points
2003
41% SIMILAR
PARTIAL MATCH
Companion journey · Narrative-driven · Hopeful · Action Adventure
WHY IT'S SIMILAR
Both games share Companion journey experiences (building an experience around relationships with companions) and Narrative-driven experiences (following and interpreting a story-led journey); Hopeful mood; Action Adventure genre.
Similarity breakdown
- experience: Companion journey · Narrative-driven65% distinctive overlap · 44.7 / 69.1 points
- mood: Hopeful23% distinctive overlap · 15.5 / 67.1 points
- genre: Action Adventure41% distinctive overlap · 12.0 / 29.4 points
- gameplay: Combat · Exploration25% distinctive overlap · 6.6 / 26.3 points
- structure: No shared values0% distinctive overlap · 0.0 / 25.0 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2001
40% SIMILAR
PARTIAL MATCH
Companion journey · Narrative-driven
WHY IT'S SIMILAR
Both games share Companion journey experiences (building an experience around relationships with companions) and Narrative-driven experiences (following and interpreting a story-led journey).
Similarity breakdown
- experience: Companion journey · Narrative-driven69% distinctive overlap · 46.0 / 67.1 points
- mood: No shared values0% distinctive overlap · 0.0 / 59.8 points
- genre: No shared values0% distinctive overlap · 0.0 / 23.9 points
- gameplay: Exploration8% distinctive overlap · 2.0 / 26.5 points
- structure: Linear100% distinctive overlap · 20.3 / 20.3 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2010
38% SIMILAR
PARTIAL MATCH
Cinematic · Narrative-driven · Action
WHY IT'S SIMILAR
Both games share Cinematic mood; Narrative-driven experiences (following and interpreting a story-led journey); Action genre.
Similarity breakdown
- experience: Narrative-driven26% distinctive overlap · 17.0 / 65.2 points
- mood: Cinematic27% distinctive overlap · 19.0 / 71.3 points
- genre: Action24% distinctive overlap · 7.0 / 29.3 points
- gameplay: Combat · Exploration30% distinctive overlap · 7.7 / 25.1 points
- structure: Linear100% distinctive overlap · 20.3 / 20.3 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: No shared values0% distinctive overlap · 0.0 / 7.3 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: 2010s100% distinctive overlap · 4.8 / 4.8 points
2002
34% SIMILAR
LIMITED MATCH
Companion journey · Hopeful · Action Adventure
WHY IT'S SIMILAR
Both games share Companion journey experiences (building an experience around relationships with companions); Hopeful mood; Action Adventure genre.
A close match offering a different series or DNA profile.
Similarity breakdown
- experience: Companion journey39% distinctive overlap · 28.6 / 73.2 points
- mood: Hopeful23% distinctive overlap · 15.5 / 67.1 points
- genre: Action Adventure41% distinctive overlap · 12.0 / 29.4 points
- gameplay: Combat · Exploration25% distinctive overlap · 6.6 / 26.3 points
- structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
- pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points
2003
34% SIMILAR
LIMITED MATCH
Narrative-driven · Hopeful · Action Adventure
WHY IT'S SIMILAR
Both games share Narrative-driven experiences (following and interpreting a story-led journey); Hopeful mood; Action Adventure genre.
A close match offering a different series or DNA profile.
Similarity breakdown
- experience: Narrative-driven24% distinctive overlap · 16.7 / 68.9 points
- mood: Hopeful23% distinctive overlap · 15.5 / 67.1 points
- genre: Action Adventure41% distinctive overlap · 12.0 / 29.4 points
- gameplay: Combat · Exploration25% distinctive overlap · 6.6 / 26.3 points
- structure: Linear100% distinctive overlap · 20.3 / 20.3 points
- pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
- perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
- difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
- era: No shared values0% distinctive overlap · 0.0 / 4.2 points