View Stardew Valley game details

GAMES LIKE

What makes Stardew Valley distinctive?

Start with its Game DNA: Systemic creativity / Role immersion / Contemplative experience; Cozy / Hopeful mood; Farming / Life Simulation / Exploration gameplay; Simulation / RPG genre; Sandbox structure. These recorded characteristics shape the comparisons below.

Its experience centers on setting personal goals and creating outcomes through open systems; inhabiting and developing a character within a world; taking time for observation, reflection and interpretation. Mood describes the atmosphere; Experience describes how you engage with the game.

LESS COMMON DNA IN OUR LIBRARY

Stardew Valley — GAME DNA

View complete Game DNA
experience
Systemic creativity · Role immersion · Contemplative
mood
Cozy · Hopeful
genre
Simulation · RPG
gameplay
Farming · Life Simulation · Exploration
structure
Sandbox
pacing
Slow
perspective
Top-down
difficulty
Easy
era
2010s

BEST MATCH

The highest semantic similarity in the current library. Ratings do not influence this choice.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

1999

Shenmue

20% SIMILAR

LIMITED MATCH

Contemplative · Role immersion

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world).

Similarity breakdown
  • experience: Contemplative · Role immersion45% distinctive overlap · 39.3 / 87.3 points
  • mood: No shared values0% distinctive overlap · 0.0 / 84.1 points
  • genre: No shared values0% distinctive overlap · 0.0 / 29.5 points
  • gameplay: Exploration · Life Simulation33% distinctive overlap · 13.0 / 39.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 37.5 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

HIDDEN GEM

No Hidden Gem clears the relevance requirement for this game. We will not substitute an unrelated high-rated game.

SURPRISE ME

No relevant surprise clears the shared distinctive DNA requirement yet.

MORE GAMES WITH THIS DNA

Continue exploring shared identity, interaction and context. Similarity describes recorded DNA overlap, not a probability that you will enjoy a game.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

1999

Planescape: Torment

18% SIMILAR

LIMITED MATCH

Contemplative · Role immersion · RPG

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Contemplative · Role immersion38% distinctive overlap · 32.8 / 87.2 points
  • mood: No shared values0% distinctive overlap · 0.0 / 66.7 points
  • genre: RPG28% distinctive overlap · 7.6 / 26.9 points
  • gameplay: Exploration8% distinctive overlap · 2.4 / 31.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 39.5 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 13.9 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

2019

Disco Elysium

17% SIMILAR

LIMITED MATCH

Contemplative · Role immersion · RPG

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation) and Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Contemplative · Role immersion38% distinctive overlap · 32.8 / 87.2 points
  • mood: No shared values0% distinctive overlap · 0.0 / 74.0 points
  • genre: RPG20% distinctive overlap · 5.9 / 28.7 points
  • gameplay: No shared values0% distinctive overlap · 0.0 / 44.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 37.5 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 13.9 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

1998

Suikoden II

16% SIMILAR

LIMITED MATCH

Role immersion · RPG

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Role immersion14% distinctive overlap · 11.8 / 86.4 points
  • mood: No shared values0% distinctive overlap · 0.0 / 66.7 points
  • genre: RPG28% distinctive overlap · 7.6 / 26.9 points
  • gameplay: Exploration8% distinctive overlap · 2.4 / 31.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 39.5 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: Top-down100% distinctive overlap · 14.1 / 14.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

2000

The Legend of Zelda: Majora's Mask

14% SIMILAR

LIMITED MATCH

Hopeful · Contemplative

WHY IT'S SIMILAR

Both games share Hopeful mood; Contemplative experiences (taking time for observation, reflection and interpretation).

Similarity breakdown
  • experience: Contemplative21% distinctive overlap · 20.2 / 95.8 points
  • mood: Hopeful28% distinctive overlap · 20.4 / 74.0 points
  • genre: No shared values0% distinctive overlap · 0.0 / 32.4 points
  • gameplay: Exploration8% distinctive overlap · 2.4 / 31.8 points
  • structure: No shared values0% distinctive overlap · 0.0 / 37.5 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2010

Fallout: New Vegas

14% SIMILAR

LIMITED MATCH

Role immersion · RPG

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Role immersion16% distinctive overlap · 14.0 / 84.8 points
  • mood: No shared values0% distinctive overlap · 0.0 / 66.7 points
  • genre: RPG28% distinctive overlap · 7.6 / 26.9 points
  • gameplay: Exploration8% distinctive overlap · 2.4 / 31.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 37.5 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.7 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

2006

Hitman: Blood Money

14% SIMILAR

LIMITED MATCH

Systemic creativity

WHY IT'S SIMILAR

Both games share Systemic creativity experiences (setting personal goals and creating outcomes through open systems).

Similarity breakdown
  • experience: Systemic creativity30% distinctive overlap · 31.3 / 104.4 points
  • mood: No shared values0% distinctive overlap · 0.0 / 74.4 points
  • genre: No shared values0% distinctive overlap · 0.0 / 31.3 points
  • gameplay: Exploration6% distinctive overlap · 2.4 / 36.8 points
  • structure: No shared values0% distinctive overlap · 0.0 / 41.2 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.7 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 7.2 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.2 points

2012

Journey

14% SIMILAR

LIMITED MATCH

Contemplative

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation).

Similarity breakdown
  • experience: Contemplative26% distinctive overlap · 24.9 / 96.8 points
  • mood: No shared values0% distinctive overlap · 0.0 / 79.8 points
  • genre: No shared values0% distinctive overlap · 0.0 / 35.2 points
  • gameplay: Exploration7% distinctive overlap · 2.4 / 33.5 points
  • structure: No shared values0% distinctive overlap · 0.0 / 34.8 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

2015

SOMA

13% SIMILAR

LIMITED MATCH

Contemplative

WHY IT'S SIMILAR

Both games share Contemplative experiences (taking time for observation, reflection and interpretation).

Similarity breakdown
  • experience: Contemplative23% distinctive overlap · 20.6 / 88.7 points
  • mood: No shared values0% distinctive overlap · 0.0 / 72.7 points
  • genre: No shared values0% distinctive overlap · 0.0 / 31.0 points
  • gameplay: Exploration7% distinctive overlap · 2.4 / 33.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 34.8 points
  • pacing: Slow100% distinctive overlap · 10.1 / 10.1 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 7.2 points
  • era: 2010s100% distinctive overlap · 4.8 / 4.8 points

1994

Final Fantasy VI

13% SIMILAR

LIMITED MATCH

Role immersion · RPG

WHY IT'S SIMILAR

Both games share Role immersion experiences (inhabiting and developing a character within a world); RPG genre.

Similarity breakdown
  • experience: Role immersion14% distinctive overlap · 11.9 / 84.3 points
  • mood: No shared values0% distinctive overlap · 0.0 / 66.7 points
  • genre: RPG28% distinctive overlap · 7.6 / 26.9 points
  • gameplay: Exploration8% distinctive overlap · 2.4 / 31.9 points
  • structure: No shared values0% distinctive overlap · 0.0 / 34.8 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Top-down100% distinctive overlap · 14.1 / 14.1 points
  • difficulty: No shared values0% distinctive overlap · 0.0 / 6.3 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points