View The Legend of Zelda: Ocarina of Time game details

GAMES LIKE

What makes The Legend of Zelda: Ocarina of Time distinctive?

Start with its Game DNA: Discovery-led / Companion journey experience; Atmospheric / Hopeful mood; Exploration / Puzzle / Combat gameplay; Action Adventure / Adventure genre; Open world structure. These recorded characteristics shape the comparisons below.

Its experience centers on progressing through curiosity and finding new knowledge or spaces; building an experience around relationships with companions. Mood describes the atmosphere; Experience describes how you engage with the game.

LESS COMMON DNA IN OUR LIBRARY

The Legend of Zelda: Ocarina of Time — GAME DNA

View complete Game DNA
experience
Discovery-led · Companion journey
mood
Atmospheric · Hopeful
genre
Action Adventure · Adventure
gameplay
Exploration · Puzzle · Combat
structure
Open world
pacing
Balanced
perspective
Third-person
difficulty
Medium
era
1990s

BEST MATCH

The highest semantic similarity in the current library. Ratings do not influence this choice.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2002

The Legend of Zelda: The Wind Waker

98% SIMILAR

VERY STRONG MATCH

Companion journey · Discovery-led · Hopeful · Atmospheric · Action Adventure · Adventure

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces); Hopeful / Atmospheric mood; Action Adventure / Adventure genre.

Similarity breakdown
  • experience: Companion journey · Discovery-led100% distinctive overlap · 78.2 / 78.2 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

HIDDEN GEM

No Hidden Gem clears the relevance requirement for this game. We will not substitute an unrelated high-rated game.

SURPRISE ME

A different series and a less-obvious direction, connected by distinctive Hopeful / Atmospheric DNA. Explore a contrast to the closest recommendation.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2003

Prince of Persia: The Sands of Time

52% SIMILAR

GOOD MATCH

Hopeful · Atmospheric · Action Adventure · Adventure

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Action Adventure / Adventure genre.

Similarity breakdown
  • experience: No shared values0% distinctive overlap · 0.0 / 74.0 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 14.7 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

MORE GAMES WITH THIS DNA

Continue exploring shared identity, interaction and context. Similarity describes recorded DNA overlap, not a probability that you will enjoy a game.

GAMEBOX algorithmic assessments of editorial Game DNA. Confidence describes overlap strength, not a probability of enjoyment.

2003

Beyond Good & Evil

79% SIMILAR

STRONG MATCH

Hopeful · Atmospheric · Companion journey · Discovery-led · Action Adventure · Adventure

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Companion journey experiences (building an experience around relationships with companions) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces); Action Adventure / Adventure genre.

Similarity breakdown
  • experience: Companion journey · Discovery-led74% distinctive overlap · 55.2 / 74.2 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: No shared values0% distinctive overlap · 0.0 / 27.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2006

Ōkami

79% SIMILAR

STRONG MATCH

Hopeful · Atmospheric · Action Adventure · Adventure · Discovery-led

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Action Adventure / Adventure genre; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led35% distinctive overlap · 25.1 / 71.1 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2000

The Legend of Zelda: Majora's Mask

72% SIMILAR

STRONG MATCH

Hopeful · Atmospheric · Action Adventure · Adventure · Discovery-led

WHY IT'S SIMILAR

Both games share Hopeful / Atmospheric mood; Action Adventure / Adventure genre; Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led21% distinctive overlap · 17.8 / 83.7 points
  • mood: Atmospheric · Hopeful100% distinctive overlap · 62.0 / 62.0 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Combat · Exploration · Puzzle100% distinctive overlap · 21.4 / 21.4 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2000

Skies of Arcadia

45% SIMILAR

PARTIAL MATCH

Companion journey · Discovery-led

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions) and Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Companion journey · Discovery-led71% distinctive overlap · 54.0 / 75.6 points
  • mood: No shared values0% distinctive overlap · 0.0 / 54.6 points
  • genre: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • gameplay: Exploration12% distinctive overlap · 2.5 / 21.5 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2005

Shadow of the Colossus

36% SIMILAR

PARTIAL MATCH

Action Adventure · Adventure · Companion journey

WHY IT'S SIMILAR

Both games share Action Adventure / Adventure genre; Companion journey experiences (building an experience around relationships with companions).

Similarity breakdown
  • experience: Companion journey24% distinctive overlap · 20.1 / 83.8 points
  • mood: No shared values0% distinctive overlap · 0.0 / 61.8 points
  • genre: Action Adventure · Adventure100% distinctive overlap · 30.4 / 30.4 points
  • gameplay: Exploration · Puzzle22% distinctive overlap · 6.6 / 30.4 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: No shared values0% distinctive overlap · 0.0 / 11.1 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2010

Enslaved: Odyssey to the West

34% SIMILAR

LIMITED MATCH

Companion journey · Hopeful · Action Adventure

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions); Hopeful mood; Action Adventure genre.

Similarity breakdown
  • experience: Companion journey39% distinctive overlap · 28.6 / 73.2 points
  • mood: Hopeful23% distinctive overlap · 15.5 / 67.1 points
  • genre: Action Adventure41% distinctive overlap · 12.0 / 29.4 points
  • gameplay: Combat · Exploration25% distinctive overlap · 6.6 / 26.3 points
  • structure: No shared values0% distinctive overlap · 0.0 / 23.0 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person100% distinctive overlap · 6.6 / 6.6 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points

1995

Chrono Trigger

30% SIMILAR

LIMITED MATCH

Companion journey

WHY IT'S SIMILAR

Both games share Companion journey experiences (building an experience around relationships with companions).

Similarity breakdown
  • experience: Companion journey30% distinctive overlap · 21.8 / 72.2 points
  • mood: No shared values0% distinctive overlap · 0.0 / 54.6 points
  • genre: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • gameplay: Exploration12% distinctive overlap · 2.5 / 21.5 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: No shared values0% distinctive overlap · 0.0 / 10.4 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: 1990s100% distinctive overlap · 4.4 / 4.4 points

2006

The Elder Scrolls IV: Oblivion

29% SIMILAR

LIMITED MATCH

Discovery-led

WHY IT'S SIMILAR

Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led26% distinctive overlap · 18.9 / 73.9 points
  • mood: No shared values0% distinctive overlap · 0.0 / 54.6 points
  • genre: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • gameplay: Exploration12% distinctive overlap · 2.5 / 21.5 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.0 points

2011

The Elder Scrolls V: Skyrim

29% SIMILAR

LIMITED MATCH

Discovery-led

WHY IT'S SIMILAR

Both games share Discovery-led experiences (progressing through curiosity and finding new knowledge or spaces).

Similarity breakdown
  • experience: Discovery-led26% distinctive overlap · 18.9 / 73.9 points
  • mood: No shared values0% distinctive overlap · 0.0 / 54.6 points
  • genre: No shared values0% distinctive overlap · 0.0 / 25.0 points
  • gameplay: Exploration12% distinctive overlap · 2.5 / 21.5 points
  • structure: Open world100% distinctive overlap · 25.7 / 25.7 points
  • pacing: Balanced100% distinctive overlap · 12.0 / 12.0 points
  • perspective: Third-person45% distinctive overlap · 3.1 / 6.9 points
  • difficulty: Medium100% distinctive overlap · 2.7 / 2.7 points
  • era: No shared values0% distinctive overlap · 0.0 / 4.6 points